So you just randomed Kunkka and you only have sixty seconds to learn how to play Kunkka. What will you do? Never fear: this is DotA in :60.
Kunkka is the middle with the most-est. This spooky sailor sings shanties that shatter lives.
What's this? Four magical powers? Tell me more. Alright, I will.
Hoisted to the first slot, we've got "Wet Spot" which is -- well -- it's a spot. It's wet. What do you want from me, people, they can't all be winners.
"Splish Splash" is the magical power -- a killer AOE attack that spreads damage like VD to all the enemies at Kunkka's port of call. Max as fast as you can.
The third offering -- "Booty Call" -- turns Kunkka's magnetic personality into an irresistible attraction for the painfully shy. Perfect for a pirate who likes to go fishing.
Ulti-time! "Ride Captain Ride" brings forth the mystery ship.
With "Wet Spot" you can give a guy a thorough customs search, with "Splish Splash" you can turn creep waves into your own personal ATM, with "Booty Call" you can have a new friend over for milk and cookies, and with "Ride Captain Ride" you can run people down -- with a boat! Whasup!
So what about items?
He's a counter-push, grab magic regen.
He spreads the love: think beaucoup damage.
Phase Boots and Shadow Blade are the most popular -- but that's just crazy talk. Instead, we're going to play a game called "How Many Battle Furies Can You Build?" -- giving you unholy powers that would make even the Argonauts jealous!
Thanks for watching this video, good luck in your match, start with three gloves, harass with your splash!